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Aubrey, 19, Terran.
cheer cannon!
sc2qotd coverage banshee




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starcraftgosling:

Minor adjustment to Malcolm Gladwell’s cover for “Blink” :) 

starcraftgosling:

Minor adjustment to Malcolm Gladwell’s cover for “Blink” :) 

confused mma || wcs europe

sc2quoteoftheday:

"You can see these players be really friendly outside of the game and before it takes place, but once the game begins, there’s no friendship, nothing, just winning, that’s the only thing that matters." - XMG.ToD

sc2quoteoftheday:

"You can see these players be really friendly outside of the game and before it takes place, but once the game begins, there’s no friendship, nothing, just winning, that’s the only thing that matters." - XMG.ToD

xensin:

Slowly but surely I’m updating my portfolio (kellykline.me) with past photos. Still have a lot more eSports related photos to highlight… it’s tedious going through thousands of old photos and organizing them properly — something I have failed to do back in the day. 

Keep your photos organized, kids. 

sc2quoteoftheday:

"In the past I haven’t played a lot of 3v3 games but, it’s surprisingly fun when Revival and Taeja are your teammates" - RotterdaM 
WCS America vs WCS Europe 3v3 showmatch VoD

sc2quoteoftheday:

"In the past I haven’t played a lot of 3v3 games but, it’s surprisingly fun when Revival and Taeja are your teammates" - RotterdaM 

WCS America vs WCS Europe 3v3 showmatch VoD

lkyelisabeth:

Some illustrations I made recently for www.sthlmesport.se.

1. Piece on Naniwas exit at IEM Katowice

2. A guide to ergonomy

3. Piece on the current debate in Sweden on whether to let Counter-Strike legend HeatoN participate in a hugely popular TV game show featuring retired sports veterans or not.

have you heard of ytcracker he’s djing live it’s really good http://mixlr.com/ytcracker/

i have been listening to ytcracker for like 6 and a half years
i am totally okay with this automated spam

Logistical updates - delays, comments, upcoming content

sc2vn:

From the shadows, we come - back from a hiatus of updates.  

First and foremost, huge thanks to every supporter and fan who continue to spread the word about the game.  We still receive tweets and emails from people who are really enthusiastic about the development of the game and it fuels the burning passion we have to make this game happen.

We have a number of logistical updates to announce to the community.  Immediately after this blog, there is a post shedding some insight into some game design experiments we’ve been running.  Every backer will get a sneak peak into some video/screenshots on our Kickstarter blog shortly after this post, which will be made public in the next major public update (after some fine tuning).

Delayed release: full game aimed to be released at the end of Summer (August/Early Sept).

We originally set an ambitious goal of having the game out six months from funding.   Of course, we expected delays and unfortunately we will need a few more months to ship out a polished game.  Nothing more to say here other than we need more time!

Comments on the developer blog

We’ve enabled comments on the developer blog through Disqus.  We want to hear from you about what you want to see in the game, what you want to hear from us through updates, and how we can make anything more awesome.  We read everything!

Upcoming week in updates

New character, screenshot of game mechanics, surprise content!  

 

jaedong-mydong:

8 of my favorite starcraft and starcraft 2 gifs and pics.
I miss my fighting spirit :(